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Call of Duty ROCKS


Call fo Duty, by Activision...Not bad...Along the same genre as Medal of Honor...A FPS WWII game. Good points...

The AI is actually not too stupid for once. In this game, the AI bots are much better than the generic "Bot Storm Hill, If Bot Live, Storm Next One" breed that is generally used. The bots in this game actually use cover...they will leapfrog ahead using covering fire (to a point...mind you nothing is better than a team of humans...but in solo, beggers can't be choosers).

November 17th

November 17th, was a CS tournament powered by GameSpy.It took 2 days and there were 30 teams. each team had from 12-15 players. There was 12 maps that were played (de_dust, de_dust2,) were the main maps.You had to show skills with awp guns (awp_map, awp_city) used maps for awp guns.

How does the Internet figure into game development?
Typically if you have wanted to play a particular game then you have had to go to a software store and purchase a box which contains CD-ROM's or floppy disks. Games are packaged this way because the data which makes up most games takes up so much space and because physical stores have been the only place to showcase them. This data can take the form of graphics, sounds, character files, help, and of course the game engine itself. Now with the gain in popularity of the Internet, gamers don't have to get a game from a physical store, and in some cases they don't even have to install a game on their own computer. One of the contributions of the Internet to gaming has been games which exist entirely online. Project BOB is an example of this kind of game. It's graphics and code exist on the web and are expressed through a web browser. This means that updates are easier to distribute to fans of a game who visit a central storage for the game each time they log on to play it.

Stats for the best players

1 OIG=TALIBS=                                                        1146 369
2 TaMrIkO =BoMJI=                                                 1571 342
3 Mishk@ *ScRuM*                                                  1280 279
4 NeO=Mama=                                                          1478 273
5 Chipa *ScRuM*                                                      1299 228
6 BAXA_BAXA=MAFIA=                                       1440 225
7 =KASHEI=KeTiLi                                                  1261 225
8 *_L.M_*=Mama=                                                    1080 208
9 *_fuc]{er_*=Mama=                                                1235 203
10 GeO | hi7.eM.hiGh.                                                 1363 199
11 _-={damxiel}=-_                                                    1479 198


More information about CS tournaments

hey peep check out WAXING GIBBOUS !! they rock

http://webpages.charter.net/dkumpa/

 

Bob

Only 32 images are used to create BOB (six images are for BOB himself). The data that draws BOB has over 3:1 compression (but is on the same page). BOB works on all computer platforms using a proper browser (it even works on a Unix workstation -- there are special automatic adjustments for speed on HP workstations). BOB does not rely on any Applets or CGI Script pushing. The page of BOB is about 25kb, and the images for BOB are less than 7kb (most average pages have over 30kb).
More information about BOB
 
   
 

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